Live Event
During an event on the DMD HUB, the riders who join see each other on the map with how they are doing: riding, on a break, needing a hand. An SOS reaches the crew and the riders nearest to it at once. The organiser posts announcements and regroup pins, riders write to the crew, and everyone can say Finish safe at the end. It is the event's own channel: your riding group carries on beside it.
- Where to start
- Join live event on the event's start card, the round JOIN button on the map, or the event's page in the HUB.
- When
- From one hour before the start to two hours after the end, unless the organiser set other hours. Outside that window nothing is shared.
- Who sees you
- The event's riders and its organiser and crew, and only while you share. A public live page shows you only if you say yes.
- Safety
- SOS and Need a hand reach the crew and the nearest riders; the map tells you who, how far, with Navigate. Crew members can share a number to Call.
On this page
Join an event live
Live Event belongs to the events you created on the DMD HUB website and the ones you marked Going — the same ones DMD2 reminds you of on event day. While one of them is live, DMD2 offers to join it in three places:
- the event's start card over the map, with a green Join live event;
- a round JOIN button on the map, with a flag;
- the event's page in the HUB (My Events, or Details on its card): Join live event under Navigate To, and Open live event once you are in.
The start card, and the map's JOIN button behind it.
Each of them opens the Live Event view on its join screen first: it says who will see your position and for how long, with Join live event and Not now. Not now takes the JOIN button off the map for that event; the event's page still offers it.
The event's page while it is live.
The join screen.
The Live Event view and button
Once you join, the round button on the map becomes the event button: a flag with the number of riders sharing now. It turns red and pulses while someone is in SOS, amber while someone needs a hand, grey while you are paused, and shows a tick once you finished safe. Tap it to open the view beside the map; tap it again to close it.
The view, from the top:
- Crew — the organiser and the crew, joined or not, with their state and how far away they are;
- My state — four big buttons, then Pause, Finish safe and Leave (see Your state);
- four tabs: Board, Riders (everyone else, those who need help first, with Navigate), Messages and Event (the live hours, the finish, the public live page and the event's page).
The Riders tab: who needs help comes first, with Navigate.
Your state
Everyone sees your state on your pin and your row. You set it yourself; it shows at once and is sent as soon as there is signal.
Active · Taking a break
Riding, or stopped for fuel, food or a view. Active is where you start.
Need a hand · SOS
A puncture, a dropped bike you cannot lift — or an emergency. Both reach the crew and the nearest riders: see SOS and Need a hand.
Pause
Stops sharing your position for a while: the others see you as Paused, in grey. Share again carries on.
Finish safe · Leave
Both stop sharing and tell the others you are safe. Finish safe keeps the view so you can still see who is out there; Leave closes it (“I'm safe, heading home”).
Signal lost is not a state you pick: a rider whose last position is more than five minutes old shows in grey with “last seen … ago”. It is not an SOS — usually a valley without coverage.
The riders on the map
Every rider sharing a position has a pin: their photo or initials in a ring of their state's colour, with a small pennant that says “event rider”. A word under the pin names the ORGANISER, a crew role (SWEEP, LEAD…) or an SOS. Purple pins are regroup points with their time; the chequered flag is the finish. Tap any of them for the Live Event view. In the view, tap a rider to centre the map on them.
Riders along the route, the finish flag (top right), the event button in red and the SOS notice that stays.
A rider who is also in your active riding group shows once, as the group pin. The distances in the view come from your own GPS fix, and only from a fresh one.
SOS and Need a hand
Raising an SOS
Tap SOS and confirm. The crew and the riders nearest to you are alerted, with where you are. Your view then shows your position in large type (or your last known position, and how old it is), the emergency number for the country you are in, and I'm OK, stop the SOS. Pause, Finish safe and Leave wait until the SOS is over.
Your own SOS.
When another rider raises one
The crew hears every SOS. Other riders hear it when they are within 15 km, or among the five riders nearest to it, or when either position is unknown — so the riders who can help hear it, without alarming the whole field. Those riders get:
- the alert spoken by the navigation voice, and the event button red and pulsing;
- a red SOS notice in the corner of the map, with how far away the rider is. It stays until you tap it or the SOS ends; another notice can cover it for a moment, then it comes back. Tapping it opens the view;
- a red card on top of the view while the SOS lasts — who, their note, Navigate — and their pin in red with SOS under it. Tap the card to see them on the map.
Another rider's SOS: the card on top with Navigate, the red pin on the map.
Need a hand reaches the same riders more gently: a short notice, the button and the rider's row in amber, and Navigate in their row — no voice.
The Board: posts, announcements, regroup pins
The Board is for everyone on the event: write in the bar under the view and Send. Posts by the crew are tinted, with their role. Long-press your own post to delete it; the organiser and admins can delete any.
Announcements pinned on top, a regroup card, and the organiser's Announce and Regroup pin.
Announcements
The organiser and admins switch on Announce before Send. An announcement is pinned on top of the Board, shown as a notice on every unit and read aloud by DMD2's navigation voice, so riders hear it without looking.
Regroup pins
Write what and where (“Lunch at Casa do Marão”), tap Regroup pin, choose where I am or the centre of the map, then now or in 15 to 90 minutes. Everyone gets a notice, a purple pin on the map with the time, and a card with Navigate.
Messages with the crew
Messages is your private thread with the crew — a question, a problem you would rather not post to everyone. Only the organiser and the admins read it. When the crew answers, a notice opens it.
The organiser and admins see an inbox instead, one thread per rider who wrote, with the newest line; tapping a rider in the view also offers Message. From the website, the organiser can also send one message to several riders at once: each gets it in their own thread.
A rider's thread with the crew, on the organiser's unit.
The crew, roles and Call
The organiser leads the crew. In the view the organiser taps a rider and picks Give a role: Admin (the organiser only names admins), Sweep, Lead, First aid or Support van; admins hand out the riding roles too. No role takes it back. Admins can announce, drop regroup pins and read the crew messages. Everyone in the crew hears every SOS, and is on top of every rider's view, riding or not (“Not riding · reachable by message”).
Give a role.
Call next to a crew member who shared a number.
Call
A crew member can share a phone number with the event's riders: in the view's Event tab, Your number for the riders → Share my number. Every rider then sees a green Call next to their name. Call opens your phone app with the number — DMD2 never places the call itself, and the phone connected to the unit can carry it. The number is kept for this event only; Change number and Stop sharing are in the same place, and on the website's live dashboard.
Sharing your number, from the Event tab.
The finish and Finish safe
When the organiser sets a finish point, it is a chequered flag with FINISH under it on every rider's map, and a Finish card on the Event tab: tap the card to see it on the map, or Navigate to it.
The Event tab: the live hours, the finish, your number (crew) and the public live page.
Ride up to the finish and DMD2 asks “At the finish — Finished safe?”. It asks once per arrival, and only after you were more than a kilometre away, so a loop that starts where it finishes does not ask at the start. It does not ask while you are in SOS, need a hand or are paused. Not yet keeps you riding; you are asked again the next time you arrive.
Arriving at the finish.
Finished safe, with Riding again.
Finish safe stops sharing your position and tells the others you made it; you keep the view, so you can still see who is out there. Said it too soon? Riding again puts you back to Active while the event is live.
The public live page
An organiser can open a public live page for the event: anyone with its link — family, friends, base camp — follows the event on a map, without an account. You are on it only if you say yes: DMD2 asks once per event, with a card in the view and a notice on the map. Show me on it puts you there as your first name and initial, and only while you share your position; Not me keeps you off it for this event. The Event tab says which, and lets you say yes later. To leave it for a while, Pause.
The question, in the view.
For the organiser: the website
Live Event comes with every event on the DMD HUB website. In the event's form, the Live Event section has the switch (on by default) and the window: how long before the start it opens (up to 12 hours) and how long after the end it closes (up to 24 hours). Switching it off, at any time, ends live sharing for everyone on the event.
During the event, the Live button in your events list opens the live dashboard, for you and your admins:
- the map with every rider, coloured by state, the regroup pins, the finish and the event's route;
- Riders: the roll call with state, last seen and battery, filtered by state; Select sends one message to several riders;
- Board and Messages, as in the app;
- Crew: admins and riding roles for any HUB member, found by their e-mail address, and your own number for the riders;
- Settings: the finish point (set on the map) and the public live page with what it shows — riders, announcements and regroup pins, the route (never before its files unlock) — and its link.
An SOS or a Need a hand sounds and shows on top of the dashboard the moment it arrives.
The organiser's live dashboard, with an SOS alarm.
The public live page.
When the event ends
When the live window closes, DMD2 stops sharing, says the live event has closed and takes the event button off the map. The same happens at once if the organiser switches Live Event off. The event's trails, board and messages are deleted 30 days after the window closes.
Good to know
Your riding group carries on
Live Event is the event's own channel. You stay live in your riding group at the same time; only an SOS crosses over (one SOS everywhere).
In the background
While you share, DMD2 keeps your position going with the screen off or another app in front. A restart picks the event up again while it is live.
Without signal
Your state changes wait for signal and go out when it returns — an SOS raised in a valley too. The others see you as Signal lost meanwhile.
Simulated rides
A simulated ride never reaches the other riders: Live Event shares real positions only.